A texture repeat without tiling shader: Demo: https://www.suntabu.com/demos/E4/ Shader "Unlit/TextureRepeat" ...
A texture repeat without tiling shader: Demo: https://www.suntabu.com/demos/E4/ Shader "Unlit/TextureRepeat" ...
A light-flow effect shader, could control the light-beam's width, angle and position with the given shader parameters. ...
Generate simple mesh from texture pixels By creating a tight sprite with Unity API, then construct the mesh with this s...
A shader for showing progress in sin-wave style. Shader Code: Shader "Unlit/WaveProgress" { Properties ...
Extensions 1. Get Hierarchy Path of a GameObject in Scene public static string GetHierarchyPath(this GameObject obj) { ...
My Blog Reader Developd with Unity UIWidgets and My markdown renderer ...
Compress Textures in Unity Editor by using TinyPNG public class TinyPNGEditor : MonoBehaviour { private const string...
It is because of Texture's alpha is not dilated for the gap. Details could be found HOWTO-alphamaps So how to fix it: i...
using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq...
a simple image downloader, it downloads images via a queue and by UnityWebRequest and Coroutine. using System; using Sys...